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Something for everyone!

Smart Fun for All Ages!

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Empowering Minds through STEAM Education: Science, Technology, Engineering, Arts, and Mathematics

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Nurturing the Foundations of Development: Physical, Intellectual, Emotional, and Social Growth

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EXIT: The House of Riddles

Develops Cognitive Skills
EXIT: The House of Riddles
Develops Physical Skills
EXIT: The House of Riddles

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A mysterious invitation from three detectives leads you to a house of riddles. But when you arrive, you find everything looks abandoned. With a bang, the front door slams behind you. You are trapped! What's going on here? Where are Sandra, Mario, and Tom? Will you be able to crack the case and find your way out of the house? Difficulty Level: 2 of 5.

  • Escape room in a box: Bring the excitement, intensity, and team spirit of an escape room to your living room!

  • Teamwork: Up to 4 players work together to solve the clues and escape.

  • Unique themes: Each game has a different setting with clues and puzzles integrated into the storyline.

  • Unplugged: App not required! Everything needed to solve the riddles (including hints, if necessary) is included in the box.

  • One-time use: Each game can only be played once, because you must mark up, fold, and tear the game materials to crack the codes.

AGE: 10+
PLAYERS: 1 to 4
PLAY TIME: 1 to 2 hours
Difficulty Level: 2 of 5


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