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Something for everyone!

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Empowering Minds through STEAM Education: Science, Technology, Engineering, Arts, and Mathematics

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Nurturing the Foundations of Development: Physical, Intellectual, Emotional, and Social Growth

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The Lost Words Card Game

Develops Cognitive Skills
The Lost Words Card Game
Develops Physical Skills
The Lost Words Card Game
STEAM - Arts & Humanities
The Lost Words Card Game

Simple enough for kids to play, but strategic enough to keep adults engaged

"The Lost Words is a beautiful game. Playing it is like reading a good book, or wandering about a museum. It invites you to take your time to enjoy its content in an active and participatory way. It makes for a fun half hour with friends, with some fun semi-competitive elements."

—Review: Zatu Games

The Lost Words book was based on the realization that certain words in the Oxford Children's Dictionary, for example “Kingfisher”, “Conker” and “Otter” had been omitted because the editors no longer felt them to be in common usage. 

Robert Macfarlane, the internationally renowned author of “The Old Ways”, “Underland” and “Landmarks” teamed up with the extraordinary artist Jackie Morris to write "spells" (poems) and paint pictures of these birds, animals and inhabitants of the natural world, to celebrate their existence. 

This strategy game involves marrying up these spells with their counterparts in nature, and using special cards to help your efforts and hinder your opponents.

It's interactive fun for all the family and comes to the USA for the first time in the midst of a big success in the UK where the game is already in its 4th printing

AGE:8 and up

 

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